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| Updated: Tue, 17 Apr 2007 03:36:09 -0700 |
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Konami shows off an updated version of its upcoming vampire-hunting sim. Undead creatures of the nig...
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The Good:
Some occasionally clever level designs; cute, colorful graphics.
The Bad: ...
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The Good:
Attractive-looking, action-oriented battle sequences; big quest filled
with lots of ...
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The Good:
Jockeying all of the various offices and shops is fun; first few hours
are fairly ha...
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The Good:
Good balance between realism and accessibility; healthy selection of
play options an...
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The Good:
A faithful adaptation of one of the greatest role-playing games ever
made; excellent...
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The Good:
Three game types; ancient greece is a great setting for a game based on
literacy; based on a classic game.
The Bad:
Game types not original enough; too conventional; laggy control.
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The Good:
Story is well written and can easily consume 20 hours; no shortage of
rescue missions to attempt; interesting connectivity options between
the two versions.
The Bad:
Simplistic dungeon hack with Pokémon characters slapped on; dungeons
recycle the same background tiles and enemies; random dungeon layouts
don't always turn out sensibly; nothing to do in the overworld except
shop and save.
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We spend some quality time fighting the forces of evil in Konami's upcoming DS masterpiece.
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The Good:
Lengthy single-player game; responsive car handling, great selection of
licensed cars; interesting wingman mechanics; great licensed
soundtrack; solid online component.
The Bad:
Frame rate a little choppy; wingmen sometimes hurt more than they help;
certain events can be frustrating. |
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Ubisoft's giant-ape adventure game is finally in the can, and we plowed
through the first two hours of the Xbox 360 version right from the
title screen.
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The Good:
Dozens of selectable fighters spanning the Mortal Kombat series' entire
history; konquest mode is a much better action adventure game than last
time.
The Bad:
Gameplay hasn't evolved much and feels stiff and clunky at this point;
new custom fatality system is a disappointing replacement to the
classics; presentation recycles a lot of graphics and sound from
years-old games.
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